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Month: May 2023

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43. How to spawn and control mobs using Unreal Engine for MMO

Posted by By ylazarev92 May 15, 2023Posted inMMO Game development
This post is part of the journey of making MMO server using Unreal Engine and our Micronaut java server. Here are some of the linked posts. How to make effective comms…
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42. How to make smooth motion for your actors in UE

Posted by By ylazarev92 May 14, 2023Posted inMMO Game development
In this post we will explore how to handle smooth updates for your actors in Unreal Engine. These actors could be players or mobs. Essentially what we will achieve is…
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41. How to turn your Unreal Engine to MMO using custom server and Websockets

Posted by By ylazarev92 May 14, 2023Posted inMMO Game development
In this post we continue the journey of making MMO server using Unreal Engine and our Micronaut java server. This is the continuation of these posts: How to make effective…
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40. How to make a good backend for your MMO game and Unreal Engine

Posted by By ylazarev92 May 11, 2023Posted inMMO Game development
This is the first part of how to make effective comms between Unreal Engine and a custom server. The posts in this series can be found here: How to make…
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39. How to synchronize motion effectively with UE and custom server

Posted by By ylazarev92 May 10, 2023Posted inMMO Game development
Over the next few posts, we will look at how to (more effectively) synchronize players motion between a custom server (Java Micronaut in our case) and Unreal Engine client. Here…
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