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31. How to integrate Unreal Engine 5 with OWS – Login/Register example

31. How to integrate Unreal Engine 5 with OWS – Login/Register example

Posted by By ylazarev92 January 6, 2023Posted inOWS_Integration1 Comment
This post is about integrating with OWS project. It assumes you already configured the OWS starter project that can be found here: https://www.openworldserver.com/getting-started/ue5.html Furthermore, you can find extension to this,…
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30. UE: How to handle zoom and rotate using camera properties

30. UE: How to handle zoom and rotate using camera properties

Posted by By ylazarev92 January 2, 2023Posted inMMO Game development
In this post we're going to cover some more zoom and rotate options, this time without the use of a spring arm. Here are some alternatives: Rotate the object rather…
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29. UE: How to rotate and zoom using spring arm

Posted by By ylazarev92 December 26, 2022Posted inMMO Game development1 Comment
In this post we're going to be handling camera zoom and camera rotation around an object using spring arm component connected to camera. There's few other techniques for handling them,…
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28. UE MMO – how to synchronize players appearance

Posted by By ylazarev92 November 24, 2022Posted inMMO Game development4 Comments
In the previous post we've looked at synchronizing the nearby players motion on our client. This means that we could see the nearby players move about as we expect, however…
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27. UE MMO – How to display nearby players

Posted by By ylazarev92 November 14, 2022Posted inMMO Game development1 Comment
In this post we're going to be using the content from previous post, where we synchronize the current character motion, and render the nearby players motion. https://www.youtube.com/watch?v=9XQbA3nH4yc Synchronise motion part…
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26. UE MMORPG: how to synchronize motion with a custom server

Posted by By ylazarev92 October 26, 2022Posted inMMO Game development3 Comments
In this post we're going to be synchronizing characters motion using a custom server. https://www.youtube.com/watch?v=1nxJMHweMQE Synchronise motion part 1 In the previous post, we've implemented the functionality to 'login' a…
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25. Unreal Engine and MMORPG – how to login into the game

Posted by By ylazarev92 October 19, 2022Posted inMMO Game development1 Comment
In this post we're exploring how we can 'log into' a game using a custom server. This is continuation for character creation/selection screen covered here. Specifically, it's about the implementation…
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24. How to create custom character creation screen with Unreal Engine part 5

Posted by By ylazarev92 October 8, 2022Posted inMMO Game development5 Comments
This post is part 5 of mmo character creation series. Overview for character creation Dealing with complex nested options Applying the options to skeletal mesh (using n-hance assets) Connect character…
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22. How to create custom character creation screen with Unreal Engine part 3

Posted by By ylazarev92 August 27, 2022Posted inMMO Game development8 Comments
This is the 3rd post for the following steps: Overview for character creation Dealing with complex nested options Applying the options to skeletal mesh (using n-hance assets) - This post…
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21. How to create custom character creation screen with Unreal Engine part 2

Posted by By ylazarev92 August 17, 2022Posted inMMO Game development6 Comments
This is a multi part post and is the second part: Overview for character creation Dealing with complex nested options - (This post) Applying the options to skeletal mesh (using…
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