Unreal Engine
- 2022-08-10
20. How to create custom character screen in Unreal Engine and N-Hance assets
In this post we will cover the basic strategy that we will use to create the character creation screen. This topic was quite large and its split this into multiple…
- 2022-07-24
19. UE – How to equip inventory items with custom server
In this blog post we’re integrating with the custom built Java server that can be found here and specifically implementing item equip functionality that was built in this blog post.…
- 2022-07-11
18. UE – How to generate dynamic icons from existing meshes
In this episode we’re going to take some skeletal meshes and create dynamic icons for them to use in Unreal Engine. This will be used to extend our inventory base…
- 2022-06-12
16. Unreal Engine – how to customize and improve inventory design
This chapter is an extension to 14. Creating UE Inventory connected to server. Note in this chapter I moved it to UE5 so we can see the code is always…
- 2022-05-27
14. Simple way to create UE MMO inventory with Java server
In the previous post, I covered the implementation of the back-end Java server work for a basic inventory system. Therefore in this chapter, we will be looking at the steps…
- 2021-12-08
12. Unreal Engine MMO – Easy way to handle jump synchronization
This is an extension to the previous post where we handled motion. In this chapter, we will explore how to synchronize other motion, such as jump/fall and you can actually…
- 2021-06-20
9. How to easily connect UE to MMO server with Java – P2
This is PART 2, if you haven’t checked, the previous chapter, we explored creating the C++ classes which will be used to integrate to our web server. In this post,…
- 2021-03-31
3. UE5 and Java server: Easy steps to Synchronize motion
Note that a lot of ‘movement’ has been updated to use Websockets (and connecting to it via BP only in UE) in chapter 26 and chapter 27. However, if you’re…
- 2021-03-30
2. Java + MMO: Simple steps to handle player movement
Note that a lot of ‘movement’ has been updated to use Websockets in chapter 26 and 27. https://unreal-mmo-dev.com/2022/10/26/26-unreal-engine-synchronize-motion-with-a-custom-server/ However, if you’re looking for simple HTTP guide on achieving this, continue…
- 2021-03-29
1. How to start a basic game server with Java
I have spent about a week reading about how can I make a game server for a MMO type game. The majority of content that I find ends with “don’t…