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Import Advanced Locomotion System into your UE project simplified

Posted by By ylazarev92 February 27, 2022Posted inMMO Game development
In this post we will look at how to import the Advanced Locomotion System which is a great, free asset available in Unreal marketplace. It's a great starting point for…
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12. Unreal Engine MMO – Easy way to handle jump synchronization

Posted by By ylazarev92 December 8, 2021Posted inMMO Game development1 Comment
This is an extension to the previous post where we handled motion. In this chapter, we will explore how to synchronize other motion, such as jump/fall and you can actually…
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11. Unreal Engine MMORPG – Simple way you can handle motion

Posted by By ylazarev92 October 28, 2021Posted inMMO Game development1 Comment
In the previous post we've created a character creation screen and we're able to log into the game. Now we will aim to make the map a shared space, i.e.…
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10. Unreal Engine + MMO: Character creation screen simplified

Posted by By ylazarev92 August 28, 2021Posted inMMO Game development2 Comments
This is a continuation of the previous chapter where we designed a login screen. In this chapter we will look to not only create a character with a name, but…
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9. How to easily connect UE to MMO server with Java – P2

Posted by By ylazarev92 June 20, 2021Posted inMMO Game development1 Comment
This is PART 2, if you haven't checked, the previous chapter, we explored creating the C++ classes which will be used to integrate to our web server. In this post,…
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8. How to easily connect UE to MMO server with Java

Posted by By ylazarev92 June 20, 2021Posted inMMO Game development1 Comment
In the previous chapter we've programmed a character controller in our Java Micronaut application which you can find here. This part is split into two parts, second being available here.…
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