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37. How to connect your Java Micronaut/SpringBoot with Kafka SASL

Posted by By ylazarev92 April 17, 2023Posted inMMO Game development, Site development
Part of the MMO journey, we need to make sure that we use scalable web systems. One thing we can do, is make our server event driven. Concept is to…
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26. UE MMORPG: how to synchronize motion with a custom server

Posted by By ylazarev92 October 26, 2022Posted inMMO Game development3 Comments
In this post we're going to be synchronizing characters motion using a custom server. https://www.youtube.com/watch?v=1nxJMHweMQE Synchronise motion part 1 In the previous post, we've implemented the functionality to 'login' a…
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11. Unreal Engine MMORPG – Simple way you can handle motion

Posted by By ylazarev92 October 28, 2021Posted inMMO Game development1 Comment
In the previous post we've created a character creation screen and we're able to log into the game. Now we will aim to make the map a shared space, i.e.…
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