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2. Java + MMO: Simple steps to handle player movement

Posted by By ylazarev92 March 30, 2021Posted inMMO Game development2 Comments
Note that a lot of 'movement' has been updated to use Websockets in chapter 26 and 27. https://unreal-mmo-dev.com/2022/10/26/26-unreal-engine-synchronize-motion-with-a-custom-server/ However, if you're looking for simple HTTP guide on achieving this, continue…
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1. How to start a basic game server with Java

Posted by By ylazarev92 March 29, 2021Posted inMMO Game development3 Comments
I have spent about a week reading about how can I make a game server for a MMO type game. The majority of content that I find ends with "don't…
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22. How to achieve simple and reliable authentication? part 2

Posted by By ylazarev92 March 20, 2021Posted inSite development
Previous chapter showed how to implement Rails with AWS Cognito. This chapter will focus on how you can communicate with your backend for authentication purposes. Note that there are many…
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21. How to achieve simple and reliable authentication?

Posted by By ylazarev92 February 12, 2021Posted inSite development
Follow part 2, which shows how you connect your React/Javascript front end to endpoints covered here. First of all, log into your AWS account and navigate to Cognito: https://console.aws.amazon.com/cognito/home You…
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21. Easy authentication with Rails and Devise

Posted by By ylazarev92 January 31, 2021Posted inSite development
I am at a stage of the website where I require some authentication - in my case, to create content on the website, i.e. to make posts, I will require…
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20. How to make an awesome UI using React and a template

Posted by By ylazarev92 January 9, 2021Posted inSite development
In some of the previous posts, we covered getting started with Material UI from scratch and also deploying those UI / Backend pieces. In this post, we will cover creating…
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