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45. How to handle RPG Stats system and equipping items in Java

Posted by By ylazarev92 July 19, 2023Posted inMMO Game development
In the previous posts, we created and modified our inventory system in Java Micronaut to be reactive and use websockets. The basic inventory demo was shown here. Inventory system was…
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16. Unreal Engine – how to customize and improve inventory design

Posted by By ylazarev92 June 12, 2022Posted inMMO Game development2 Comments
This chapter is an extension to 14. Creating UE Inventory connected to server. Note in this chapter I moved it to UE5 so we can see the code is always…
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13. MMO Inventory using Java and MongoDB – Simple Steps

Posted by By ylazarev92 May 11, 2022Posted inMMO Game development2 Comments
In this post we're going to have a look at creating a MMO style inventory system using Java. This will later be connected with Unreal Engine to complete the backend-frontend…
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