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21. How to create custom character creation screen with Unreal Engine part 2

Posted by By ylazarev92 August 17, 2022Posted inMMO Game development6 Comments
This is a multi part post and is the second part: Overview for character creation Dealing with complex nested options - (This post) Applying the options to skeletal mesh (using…
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19. UE – How to equip inventory items with custom server

Posted by By ylazarev92 July 24, 2022Posted inMMO Game development
In this blog post we're integrating with the custom built Java server that can be found here and specifically implementing item equip functionality that was built in this blog post.…
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18. UE – How to generate dynamic icons from existing meshes

Posted by By ylazarev92 July 11, 2022Posted inMMO Game development
In this episode we're going to take some skeletal meshes and create dynamic icons for them to use in Unreal Engine. This will be used to extend our inventory base…
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17. Unreal Engine and Java server – how to equip items with inventory

Posted by By ylazarev92 July 2, 2022Posted inMMO Game development2 Comments
In this post we will have a look at what implementation I've put in place for equipping items. This post is extension for Chapter 13 - creating MMO inventory with…
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16. Unreal Engine – how to customize and improve inventory design

Posted by By ylazarev92 June 12, 2022Posted inMMO Game development2 Comments
This chapter is an extension to 14. Creating UE Inventory connected to server. Note in this chapter I moved it to UE5 so we can see the code is always…
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