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26. UE MMORPG: how to synchronize motion with a custom server

Posted by By ylazarev92 October 26, 2022Posted inMMO Game development3 Comments
In this post we're going to be synchronizing characters motion using a custom server. https://www.youtube.com/watch?v=1nxJMHweMQE Synchronise motion part 1 In the previous post, we've implemented the functionality to 'login' a…
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25. Unreal Engine and MMORPG – how to login into the game

Posted by By ylazarev92 October 19, 2022Posted inMMO Game development1 Comment
In this post we're exploring how we can 'log into' a game using a custom server. This is continuation for character creation/selection screen covered here. Specifically, it's about the implementation…
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24. How to create custom character creation screen with Unreal Engine part 5

Posted by By ylazarev92 October 8, 2022Posted inMMO Game development5 Comments
This post is part 5 of mmo character creation series. Overview for character creation Dealing with complex nested options Applying the options to skeletal mesh (using n-hance assets) Connect character…
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23. How to create custom character creation screen with Unreal Engine part 4

Posted by By ylazarev92 September 29, 2022Posted inMMO Game development4 Comments
This post is part 4 of mmo character creation series. Overview for character creation Dealing with complex nested options Applying the options to skeletal mesh (using n-hance assets) Connect character…
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22. How to create custom character creation screen with Unreal Engine part 3

Posted by By ylazarev92 August 27, 2022Posted inMMO Game development8 Comments
This is the 3rd post for the following steps: Overview for character creation Dealing with complex nested options Applying the options to skeletal mesh (using n-hance assets) - This post…
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21. How to create custom character creation screen with Unreal Engine part 2

Posted by By ylazarev92 August 17, 2022Posted inMMO Game development6 Comments
This is a multi part post and is the second part: Overview for character creation Dealing with complex nested options - (This post) Applying the options to skeletal mesh (using…
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20. How to create custom character screen in Unreal Engine and N-Hance assets

Posted by By ylazarev92 August 10, 2022Posted inMMO Game development6 Comments
In this post we will cover the basic strategy that we will use to create the character creation screen. https://youtu.be/n1FMaiCusZs This topic was quite large and its split this into…
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19. UE – How to equip inventory items with custom server

Posted by By ylazarev92 July 24, 2022Posted inMMO Game development
In this blog post we're integrating with the custom built Java server that can be found here and specifically implementing item equip functionality that was built in this blog post.…
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18. UE – How to generate dynamic icons from existing meshes

Posted by By ylazarev92 July 11, 2022Posted inMMO Game development
In this episode we're going to take some skeletal meshes and create dynamic icons for them to use in Unreal Engine. This will be used to extend our inventory base…
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17. Unreal Engine and Java server – how to equip items with inventory

Posted by By ylazarev92 July 2, 2022Posted inMMO Game development2 Comments
In this post we will have a look at what implementation I've put in place for equipping items. This post is extension for Chapter 13 - creating MMO inventory with…
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