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UE devlog: Talent system progress update

Devlog 75 Progress update: Talent system intro

Posted by By ylazarev92 March 12, 2025Posted inMMO Game development
The progress update is covered in the video below. It is introducing a new talent system into the MMO game. The talent system allows for passive and augment type talents…
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integrate custom n-hance character with als

Devlog 74: How to integrate ALS with custom character mesh

Posted by By ylazarev92 February 16, 2025Posted inMMO Game development
In this post, we explore how we can integrate a complex custom mesh with ALS. The first part is documented in this video: https://youtu.be/I6hfiTmdEqc?si=_Myi8U9HoUFtReTX The video is adding ALS into…
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Hovered widget near mouse in UE

Log69: How to make a hovering widget display near your mouse in UE5

Posted by By ylazarev92 October 27, 2024Posted inMMO Game development
In this short post we'll look at how we can make a widget pop up near the mouse and follow it. This use-case is for a widget to display information…
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DevLog68: Introduce Status to our game – how to handle respawn

DevLog68: Introduce Status to our game – how to handle respawn

Posted by By ylazarev92 October 22, 2024Posted inMMO Game development
Part of our game, we introduced a lot of functionality now, including combat system and character stats. The post on character stats can be found here. This post will focus…
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Log67: Getting modular item set for my character in UE5

Log67: Getting modular item set for my character in UE5

Posted by By ylazarev92 October 20, 2024Posted inMMO Game development
A little while ago, I introduced a system/framework which allowed me to model items in my game. This would be a pre-requisite to this post, though I cover some aspects…
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66. Push your UE project to a remote repository, for FREE!

Posted by By ylazarev92 October 7, 2024Posted inMMO Game development
In this post, we look at pushing our UE project to a remote repository for free. Unreal engine projects are large. Given their size, many platforms such as Github will…
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65. Deploying a custom java server to the cloud!

Posted by By ylazarev92 September 25, 2024Posted inMMO Game development, Site development
In this post we explore how Terraform was used to deploy the application to the cloud. The cloud of choice was Azure: https://azure.microsoft.com/en-gb This is mainly because I will be…
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inventory drag

Devlog 64: How to add drag and drop to inventory in UE

Posted by By ylazarev92 September 2, 2024Posted inMMO Game development
Handling inventory is a relatively complicated topic. It's been covered in multiple posts and here are some of them: 33. How to create animated character in widget using Unreal Engine…
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Devlog 63: How I made a persistable action bar in UE5

Devlog 63: How I made a persistable action bar in UE5

Posted by By ylazarev92 August 25, 2024Posted inMMO Game development
I've previously made an action bar for the game, which was covered in: devlog 53: making good action bar devlog 54: enabling drag and drop for action bar items Now…
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Character XP and Levels in stats widget

Devlog 62: How I added XP and Level ups in our MMO-RPG style game with UE and Java

Posted by By ylazarev92 August 2, 2024Posted inMMO Game development1 Comment
In this post, I extend our stats system to support XP and Level ups for our classes. This is a fairly high level overview of how it was achieved, so…
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