The code for this project can now be found here. Note that this repository is branched from the Micronaut template that was created in previous chapters. The original template can…
In this chapter, we implement Java JWT Authentication in our Micronaut project + check against user table. You can find the summary of this post in this youtube video https://www.youtube.com/watch?v=acAFcDWuxhI…
Make a game server with Java Micronaut, Jooq + Posgtgres + Flyway In the previous post, we had our java app store characters movements and send them to UE client.…
Note that a lot of 'movement' has been updated to use Websockets (and connecting to it via BP only in UE) in chapter 26 and chapter 27. However, if you're…
Note that a lot of 'movement' has been updated to use Websockets in chapter 26 and 27. https://unreal-mmo-dev.com/2022/10/26/26-unreal-engine-synchronize-motion-with-a-custom-server/ However, if you're looking for simple HTTP guide on achieving this, continue…
Previous chapter showed how to implement Rails with AWS Cognito. This chapter will focus on how you can communicate with your backend for authentication purposes. Note that there are many…
Follow part 2, which shows how you connect your React/Javascript front end to endpoints covered here. First of all, log into your AWS account and navigate to Cognito: https://console.aws.amazon.com/cognito/home You…
In some of the previous posts, we covered getting started with Material UI from scratch and also deploying those UI / Backend pieces. In this post, we will cover creating…