Part of our game, we introduced a lot of functionality now, including combat system and character stats. The post on character stats can be found here. This post will focus…
A little while ago, I introduced a system/framework which allowed me to model items in my game. This would be a pre-requisite to this post, though I cover some aspects…
In this post, we look at pushing our UE project to a remote repository for free. Unreal engine projects are large. Given their size, many platforms such as Github will…